In this quick guide, I’ll walk you through what I use to work with references within ZBrush. I will cover the Spotlight feature, which is generaly used as a texturing and reference tool, and how to integrate it with the Timeline. As such, in this guide I will provide you a new way to look at this tools with the workflow I personally use.
Use the OS Normal pass from ZBrush to create new light sources on the composition side in Photoshop. Learn how to have more control over your render lighting by following this guide.