In this workshop, Gerard Pasqual (CFX Artist) will explain you the entire process of how to groom a realistic Pokemon (Venonat) using Hairgen on Houdini. Learn how to properly build a setup with model groups, create groom guides manually, make different masks to make the final fur ready for rendering.
If you're looking to create a realistic creature, or for those seeking useful tips on grooming, this tutorial will provide you a complete overview of the workflow for creating a realistic animal groom.
You can do this tutorial with: Houdini 17.0, 17.5 or 18.0
Product content
- Tutorial:
- Preparing The Model
- Plant Guides P1
- Plant Guides P2
- Mask Tips
- Hairgen Body
- Frizz, Bend and Clump
- Improvement and Second Layer
- General Adjustment
- Test Render
- Hairgen Antenna
- Venonat Texture P1
- Venonat Texture P2
- Look Dev
- Final Render Mantra
- Output
- Venonat Model
- Venonat Textures
- HDRI