Grooming of Venonat in Houdini

27,00 €

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* Note that the final price may vary due the owner requirements or the conversion rates.

In this workshop, Gerard Pasqual (CFX Artist) will explain you the entire process of how to groom a realistic Pokemon (Venonat) using Hairgen on Houdini. Learn how to properly build a setup with model groups, create groom guides manually, make different masks to make the final fur ready for rendering.

If you're looking to create a realistic creature, or for those seeking useful tips on grooming, this tutorial will provide you a complete overview of the workflow for creating a realistic animal groom.

You can do this tutorial with: Houdini 17.0, 17.5 or 18.0

Product content

  • Tutorial:
    • Preparing The Model
    • Plant Guides P1
    • Plant Guides P2
    • Mask Tips
    • Hairgen Body
    • Frizz, Bend and Clump
    • Improvement and Second Layer
    • General Adjustment
    • Test Render
    • Hairgen Antenna
    • Venonat Texture P1
    • Venonat Texture P2
    • Look Dev
    • Final Render Mantra
    • Output
  • Venonat Model
  • Venonat Textures
  • HDRI
Languages: English and Català
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