In this workshop, FX Artist Gerard Pasqual will guide you through his entire process for creating a realistic scene using the powerful 3D modeling software, Blender. With Gerard's expert guidance, you'll learn how to create the main model of your scene, and construct it with all the necessary elements to bring it to life.
In addition to walking you through the creation of the scene itself, Gerard will also share his knowledge of lighting techniques to help you create a beautiful and atmospheric environment. By the end of this workshop, you'll not only have a fully-realized scene, but also the skills to light and render it to perfection.
With a focus on the popular Cycles rendering engine, Gerard will also demonstrate how to achieve stunning final renders that showcase all the hard work you've put into your scene. Whether you're a seasoned Blender user or a newcomer to the software, this workshop is a must-see for anyone looking to create realistic scenes and master the entire process from start to finish.
- Video Tutorial
- Modeling The Color House
- Building the Scene
- Z Focus
- Rendering the Scene
- PDF – Where you will learn some things to properly start the scene.
- Blender scene – .blend
- Elements + Textures: ColorHouse / Bug / Tree / Grass
Format HD: 1920 x 1080
You can do this tutorial with Blender 2.79 and above.