In this tutorial Connor Sheehan will show you how he uses 3D to help him with his 2D concepting process using software such as Blender, Photoshop, Octane and Daz3D. This tutorial is very useful for either 2D artists looking to add 3D to their concepting workflow or 3D artists looking to use their current 3D knowledge to easier get into concept art painting.
The main tutorial with commentary is at 200% speed divided into 4 chapters with a total of 7 hours and 58 minutes of content, there is also a introduction tutorial for each software that is used, where Connor goes through his techniques and workflow in real time making it easier to follow the main tutorial, a good watch for beginners or if you are new to any of the software. As a bonus all chapters at normal speed is also included in case there is something you want to take a closer look at.
Connor Painted the same concept in two angles and the second painting video is also included.
Tools and Brushes for photoshop that Connor use for this painting are also included or available for free by link.
- Software Introduction Tutorials:
- Blender introduction (19m)
- Photoshop introduction (26m)
- Octane introduction (15m)
- Daz3D introduction (5m)
- Main Tutorial
- Chapter 1 - Sketching (11m)
- Chapter 2 - Whiteboxing (37m)
- Chapter 3 - Modeling (2h 30m)
- Chapter 4 - Painting (4h 40m)
- Bonus Videos
- Second angle painting video (4h 30m)
- All Chapters unedited (15h)
- Bonus Files
- Photoshop Brushes
- Photoshop Tools
- Blender 2.79
- Photoshop CC
- Octane 4
- Daz 3D 4.10