City Generator (Alpha)
This experimental tool lets you generate a complete city from a simple base mesh, offering flexible, rule-based controls for roads, buildings, and parks. District zones such as Industrial, Residential, and Business areas can be defined through a basic painted color map — even a quick one made in Paint — making the whole workflow easy to explore, tweak, and understand.
Current State
The project is still experimental, but functional enough to explore the full workflow and understand the underlying system.
Key Features
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Procedural generation of urban enviroment: roads, buildings and parks.
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Flexible, parameter-driven controls to shape the structure of the city.
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Support for District Zones such as Industrial, Residential, and Business areas.
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Open and easy-to-modify architecture for customization or learning.
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Great for studying procedural workflows or expanding into more advanced setups.
Product Content
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CityGenerator_Alpha_v07.hiplc
- lot_dist_map_01.psd – A texture map to control the disctrict layout
Compatibility
- Compatible with Houdini 20.5 and above.
License Benefits
Personal Use
Lifetime update support!
- Use in personal projects
- Use it in School / University work
- Use in Non-Profit work
- 20.000 Max. lifetime views
- Attribution required