Are you struggling with creating human heads that don't quite look right? Do you want to improve your head sculpting and anatomy skills and reach a professional level in just a few hours? While that may not be possible, this course offers exercises that will help you improve your understanding of head anatomy, shapes, and forms in just a matter of days, rather than months. My name is Niko, and I am a 3D character artist and teacher with over 20,000 students in my online courses, including anatomy, character creation, Blender, and Zbrush. I also have two YouTube channels, Speedchar and Speedchar live, where I share stand-up comedy, sculpting, and streaming content.
In this course, we will cover the main shapes of the human head, the differences between male and female heads, and the importance of skull shapes in face constructing, sculpting, and drawing. The course is suitable for all levels, and while it is done in Blender, you can follow along using Zbrush or even drawing in Photoshop or on an iPad. We will start with a test head to gauge your current level, then move on to creating a skull with its main planes, followed by a more detailed skull, all starting from a sphere. We will then make a head over the skull, explaining the thickness of facial features and comparing it to the skull. Next, we will do a series of planes of the head exercises to better understand the forms of the human head, followed by a few heads from other artists' works and scans.
After that, I will explain the difference between male and female heads by making a female out of a male head. Then we will create a couple of female heads, followed by a feedback section where I will review and correct the work of beginner artists on around seven male and female heads. At the end of the course, I will even go back and fix some minor issues on my own heads made during the course. This course is for anyone who wants to improve their knowledge of face and head forms and shapes, as well as those who want to know what exercises to do to quickly and efficiently gain understanding in facial anatomy.
Facial sculpting or drawing is essential for all character artists, whether 2D or 3D, and many people struggle with it for a long time without knowing what to do. That's why I created this course, to help those in need. If you feel like you could benefit from improving your face sculpting or drawing skills, you are welcome to enroll in the Head Anatomy and Sculpting Exercises course.