Over the years, I've done a lot of hard surface modeling in Zbrush and found myself learning many different techniques and workflows. I thought it might be useful to someone out there if I recorded it all on video and talked through the process with you. If you're interested in learning more about that, this tutorial will include:
- 70+ Videos with 9+ hours of footage covering ZBrush Hard Surface Techniques such as:
- Zmodeler
- Zremesher (for hard surface)
- Sculptris Pro
- Booleans
- Gizmo Deformers
- Array Mesh
- Clip and Slice Brushes
- Retopology Techniques
- and more . . .
- No time-lapse demo, modeling a UH-60 Main Rotor for a practical example of the above techniques
- Audio commentary in English to accompany the videos
- Orthographic screenshots of individual parts from the UH-60 Rotor if you're interested in modeling this piece together with me
- My custom UI for Zbrush (version 2022)
Note: This tutorial is intended for people with intermediate to advanced experience in ZBrush. I won't be covering beginner ZBrush processes such as user interface since there are plenty of resources out there for these. I will mainly be covering workflows and techniques.